Agricultural Simulator EE 2011 - New patch v 1.1.0.6 released
In this patch, many things have changed and there have been numerous bug fixes. Here are some explanations and listings of what's happening - this is an excerpt:
Multiplayer:
This has been completely revised. Both server and client side worked. This should ensure that everything is running better now. We are working on this even further, but you will find that much has happened.
IMPORTANT: There was also worked on the host from joining a game. Should you not even can join, could it possibly be the fact that the hoster has not forwarded the ports for the game. Normally, and with many devices that works automatically, in some cases but you have to manually make settings. This must be done in the router and the Windows firewall. How can you do with your router, you can extract the manual of your router. There are also several instructions on the net. Times simply ask Google ;). The following ports must be freigschaltet:
- 45 740 (as client)
- 45 730 (as client)
- 45 741 (as server)
- 45 731 (as server)
If your router support UPNP function, it is normally when you activate it. This saves you the forwarding their individual ports, because the router does this automatically, thanks to this function. If your router supports it you can extract your manual again.
If you can Join a game, you realize it, if you see a ping in the game. You see the ping always in the overview of all games. If during a game in the ping column are nothing, so it is rather unwarscheinlich, which you can join the
Importantly for the server: if any of you make a server that is to please have a good Internet connection, since it accumulates more data traffic. Here is a 6k line or higher is recommended. Then should the performance of the PC be the server side so well that you have at least 25 FPS. Then it should work well.
Changelog Multiplayer:
- Multiplayer Joinprobleme
- Multiplayer chat messages problems
- Fixed crash when host stores
- Problems with the threshers
- Synchronization problem, such as field status, values, light, etc.
- Multiplayer - camera angle
- Incorrect user display in MP
- Optional traffic can be switched off
- Resynchronization after connection problems
Map and fields:
The map was adapted, B and C farms are now available. The fields were leveled and the texture were adjusted there. We had the problem that some textures were hanging in the air. This has now been fixed times as much as possible.
Changelog Map & Fields:
- B and C can now be purchased
- Abladeprobleme in the garage
- Fixed prices for wheat in wheat factory and mill
- The trees and shrubs have been revised (farsightedness)
- Missing icons on map
- Problems with some machines on uneven surfaces
- Scheid work-trailer hitches
- Fixed bug site
- Minor graphical glitches
- Detection field was too early
- Feldstati corrected in various situations
- Turned field corrected textures
Vehicles and helpers:
The camera was adjusted to the vehicles. That is, the point has been pushed further upwards, so that one of the rear view looks but not on the Sits get over it.
Changelog:
- Many cars revised
- Seating position in the low to Axion
- The helper was very slow on the field - improved
- Kameraanicht change in the cockpit view
- Adapted tractor speeds - for example with an empty trailer
- Close valve sound of the grain remained in partial
- Improved helper logic and system strongly
- Improved helper-collision logic
- Lexion drove partly not and will not be made
- Conduct meetings with supporters of two revised
- Helper strips left untreated invite to score
- Helper, Jaguar, trailers full, end work -> harvest comes in the silos
Attachments:
Now the 6 Schaar Pflug is also in the game. Has been completely revised. One should see to it that this also has a matching tractor with it. 6 Schaar Pflug Its setting is not so easy with a weak machine.
Changelog:
- Improved handling of many extensions (eg Lolasem15)
- Attachments conduct revised
- Lola 15 must be pre-dug bert
- Warning signs partly corrected
- Discharge zones were too large for trailers
- Attachments can not simultaneously be attached by several vehicles
General:
- After loading the game, now makes workers more
- Complete check of the language and all messages
- Fuel prices are right now
- Adapted seed consumption
- Game will now also with profiles, etc. in their names.
- Fixed some Schattenunstimmigkeiten
- You can now send up to 8 vehicles have a category (previously 4)
- Objects can be moved between the farms (including volunteers)
- Security code when exiting the game (not saved?)
and much more ...
Download-Link for users who do not have 1.1.0.4 Patch yet: http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=agrar_simulator_2011_patch_v1106.zip&ref=ps
Download-Link for users who already have 1.1.0.4 Patch: http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=agrar_simulator_2011_patch_v1104_to_v1106.zip&ref=ps